A Study on the Use of 3D Human Body Surface Shape Scan Data for Apparel Pattern Making

의류 패턴 설계를 위한 삼차원 인체 체표면 스캔 데이터 활용에 관한 연구

  • 천종숙 (연세대학교 의류환경학과) ;
  • 서동애 (연세대학교 의류환경학과) ;
  • 이관석 (홍익대학교 컴퓨터 산업공학부)
  • Published : 2002.12.01

Abstract

In the apparel industry, the technology has been advanced rapidly. The use of 3D scanning systems fur the capture and measurement of human body is becoming common place. Three dimensional digital image can be used for design, inspection, reproduction of physical objects. The purpose of this study is to develop a method that drafts men's basic bodice pattern from scanned 3D body surface shape data. In order to pursue this purpose the researchers developed pattern drafting algorithm. The 3D scanner used in this study was Cyberware Whole Body Scanner WB-4. The bodice pattern drafting algorithm from 3D body surface shape data developed in this study is as follows. First, convert geometric 3D body surface data to 3D polygonal mesh data. Second, develop algorithm to lay out 3D polygonal patches onto a plane using Auto Lisp program. The polygon meshes are coplanar, and the individual mesh is continuously in contact with next one The bodice front surface shape data in polygonal patches form was lined up in bust and waist levels. The back bodice was drafted by lining up the polygonal mesh in scapula, chest, and waist levels. in the drafts, gaps between polygons were formed into the darts.

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