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The Effects of STEAM-Based Integrated Subject Study on Elementary School Students' Creative Personality

STEAM 기반 통합교과 학습이 초등학생의 창의적 인성에 미치는 영향

  • Kwon, Soon-Beom (Dept. of Computer Education, Korea National University of Education) ;
  • Nam, Dong-Soo (Dept. of Computer Education, Korea National University of Education) ;
  • Lee, Tae-Wuk (Dept. of Computer Education, Korea National University of Education)
  • 권순범 (한국교원대학교 컴퓨터교육과) ;
  • 남동수 (한국교원대학교 컴퓨터교육과) ;
  • 이태욱 (한국교원대학교 컴퓨터교육과)
  • Received : 2011.11.01
  • Accepted : 2011.12.20
  • Published : 2012.02.29

Abstract

The purpose of this study is to improve creative personality of elementary school students with integrated subject study program based STEAM education. On this study, I analyzed integrated subject study and STEAM, developed contents using educational robot applied integrated subject study program model. And analyzed result after applied to elementary school students. After dividing two groups-experimental group, comparison group-for this study, tested t-test. Finally I got a meaningful result statistically. There was an postive effect to improving elementary school students' creative personality by appling STEAM-based integrated subject study program.

본 논문의 목적은 STEAM기반 통합학습 프로그램을 통하여 초등학생의 창의적 인성을 향상시키는데 있다. 이를 위해 본 연구에서는 통합학습과 STEAM에 대한 내용을 분석한 후 통합학습 프로그램의 모형을 적용하여 교육용 로봇을 활용한 콘텐츠 자료를 개발하고 이를 초등학교 현장에 적용하여 그 결과를 분석하였다. 본 연구를 위해 실험집단과 통제집단으로 나눈 후 t-검정을 적용하였고, 통계적으로 유의미한 결과를 얻었다. 이를 통해 STEAM 기반 통합교과 학습은 초등학생의 창의적 인성 향상에 긍정적인 영향을 보이는 것으로 나타났다.

Keywords

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  3. 과학과 Eco-STEAM 수업이 초등학생들의 환경소양과 STEAM 태도에 미치는 효과 vol.10, pp.1, 2017, https://doi.org/10.15523/jksese.2017.10.1.62
  4. Development and Effect of H-STEAM centering on Secondary Education of Korea vol.6, pp.3, 2012, https://doi.org/10.17703/ijact2018.6.3.1