Effects of School Adjustment on Higher Grade Elementary School Students' Internet Game Addiction: Focused on Gender Difference

초등학교 고학년 학생의 학교적응력이 인터넷게임중독에 미치는 영향: 성별차이를 중심으로

  • 권영란 (조선대학교 의과대학 간호학과) ;
  • 박명숙 (조선대학교 간호학과)
  • Published : 2012.06.30

Abstract

Purpose: The purpose of this study was to investigate factors predicting internet game addiction in higher grade elementary schoolers by gender in a city. Methods: The participants were 356 elementary school students who were in the 5th or 6th grade. Data were collected by structured questionnaires from March 15 to May 10 2011, and analyzed using descriptive statistics, $x^2$-test, t-test, ANOVA, Pearson correlation coefficients, and stepwise multiple regression with the SPSS/WIN 17.0 program. Results: Prevalence rate of internet game addiction for elementary school students was 10.1% (boys 17.2%, girls 2.4%). School adjustment showed a negative correlation with internet game addiction by gender (boys: r= -.36, p<.001, girls: r=-.21, p=.005). In boys, variables that predicted internet game addiction were academic activity, amount of time for internet gaming per week, conforming to school norms, and parents' child-rearing attitudes (54.0%). In girls, variables that predicted internet game addiction were academic activity and amount of time for internet gaming per day (33.0%). Conclusion: The findings from this study indicate the need to develope school adjustment enhance programs, particularly for boys, to prevent internet game addiction in higher grade elementary school students.

Keywords

References

  1. Ahn, H. Y. (2003). The relationship between internet addiction, emotional intelligence and school life adjustment in elementary school students. Unpublished master's thesis, Dankook University, Seoul.
  2. Baek, J. E. (2009). A study of elementary school students' internet game addiction and related variables. Korean Journal of Play Therapy, 12 (2), 111-127.
  3. Byun, S. H., & Kim, J. M. (2007). The relationships among children's/adolescents' frequency levels of playing internet games, motives for playing internet games and adaptation to school. Journal of Korean Home Management Association, 25 (2), 47-58.
  4. Card, N. A., Stucky, B. D., Sawalani, G. M., & Little, T. D. (2008). Direct and indirect aggression during childhood and adolescence: A meta-analytic review of gender differences, intercorrelations, and relations to maladjustment. Child Development, 79, 1185-1229.
  5. Fleming, M., Greentree, S., Cocotti-Muller, D., Elias, K., & Morrison, S. (2006). Safety in cyberspace-adolescents' safety and exposure online. Journal of Youth Society, 38 (2), 135-154.
  6. Han, J. S., & Kim, S. Y. (2006). A study on the difference in internet activities, self-control, self-regulated learning and academic achievement according to the level of internet addiction among middle school students. Journal of Educational Information and Media, 12 (2) 161-188.
  7. Jin, C. H., & Jung, E. C. (2009). How do individual differences influence internet credibility and online game addiction? Journal of Korean Regional Communication Research, 9, 543-576.
  8. Ju, S. J., & Jwa, D. H. (2011). A prediction model for internet game addicted adolescents: Focusing on socioeconomic and family related traits. Korean Journal of Youth Studies, 18, 165-190.
  9. Kim, K. S., & Kim, K. H. (2009). Parent related factors in internet game addiction among elementary school students. Journal of Korean Academy Children Health Nursing, 15, 24-33.
  10. Korea Agency for Digital Opportunity & Promotion [KADO]. (2007). Research of internet addiction family counsel program development. Seoul: Author.
  11. Korea Internet & Security Agency [KISA]. (2009). Current state of internet use. Retrieved December 17, 2009, from http://isis.nida.or.kr/sub01/?pageId=010400.
  12. Kwak, K. J. (2004). A review of researches of the impact of computer game and children's and adolescent's development. Korean Journal of Psychological and Social Issues, 10, 147-175.
  13. Lee, H. C., & Ahn, C. Y. (2002). Development of the internet game addiction diagnostic scale. Korean Journal of Health Psychology, 7 (2), 211-239.
  14. Lee, S. Y. (2010). The relation between the degree of absorption in computer games of elementary students and their selfe-steem and school life. Unpublished master's thesis, Konkuk University, Seoul.
  15. Livingstone, S., & Haddon, L. (2008). Risky experiences for children online: Charting European research on children and the internet. Children & Society, 22, 314-323.
  16. Park, H. S. (1998). The developmental mechanism of school resilience of korean adolescents in poverty. Studies on Korean Youth, 5 (3), 147-165.
  17. Park, S. H. (2009). A study on the relationship among ego resilience, failure tolerance and school adjustment of elementary school children. Journal of Elementary Education, 16 (2), 59-81.
  18. Ryu, J. A. (2008). Research trend in internet game addiction of youth in Korea: Analysis of journals. Korean Journal of Play Therapy, 11 (1), 87-99.
  19. Shin, H. M., & Yoo, M. S. (2007). The influences of children's stress-coping styles on the risk of internet gaming addiction through school-related adjustments. Korean Journal of Play Therapy, 10 (3), 45-59.
  20. Simons-Morton, B. G., & Crump, A. D. (2003). Association of parental involvement and social competence with school adjustment and engagement among sixth graders. Journal of School Health, 73 (3), 121-126.
  21. Stetina, B. U., Kothgassner, O. D., Lehenbauer, M., & Kryspin-Exner, I. (2011). Beyond the fascination of online-games: Probing addictive behavior and depression in the world of online-gaming. Computers in Human Behavior, 27, 473-479.
  22. Valcke, M., Bonte, S., De Wever, B., & Rots, I. (2010). Internet parenting styles and the impact on Internet use of primary school children. Computers & Education, 55, 454-464.
  23. Yang, M. K., & Oh, W. O. (2007). Effects of the internet game addiction prevention educational program on self-control and time spent on internet games by elementary school students. Journal of Korean Academy Children Health Nursing, 13, 282-290.
  24. Yang, N. M., & Lee, J. Y. (2007). The analysis of boy and girl elementary school student's attachment, game addiction and adjustment. Korean Journal of Counseling, 8, 639-655.