DOI QR코드

DOI QR Code

Analysis of the Research on Augmented Reality Using Knowledge Domain Visualization based on Co-Citation Analysis

동시인용분석 기반 지식영역 가시화 기법을 활용한 증강현실 연구 분석

  • Lee, Jeonghwan (Department of Knowledge Service Engineering, KAIST) ;
  • Lee, Jae Yeol (Department of Industrial Engineering, Chonnam National University)
  • 이정환 (한국과학기술원 지식서비스공학과) ;
  • 이재열 (전남대학교 산업공학과)
  • Received : 2013.05.02
  • Accepted : 2013.07.01
  • Published : 2013.10.01

Abstract

Augmented reality (AR) is considered to be an excellent user interface to a 3D information space embedded within physical reality. For this reason, it has been applied to various applications such as design, medical service, interaction, and collaboration. However, there is no formal way of analyzing the research trend and evolution of augmented reality. This paper identifies the research trend and change in augmented reality (AR) via co-citation analysis. The co-citation analysis provides how the AR research has evolved, who are main contributors, and which papers suggest essential and influencing impact. To systematically analyze the cocitation, we have retrieved 1,145 papers from the Web of Science and applied a scientomertric analysis using CiteSpace. Based on the co-citation analysis of authors and documents, it is possible to analyze the evolution of augmented reality, key authors and papers, and breakthroughs. We have also compared the proposed approach with survey papers written by experts so that the result of the co-citation analysis can compromise the qualitative result done by experts, and thus it can provide a different view and insight for visualizing the research on augmented reality.

Keywords

References

  1. Azuma, R., 1997, A Survey of Augmented Reality, Presence: Teleoperators and Virtual Environments 6, 4, pp.355-385.
  2. Azuma, R., Baillot, Y., Behringer, R., Feiner, S., Julier, S. and MacIntyre, B., 2001, Recent Advances in Augmented Reality, IEEE Computer Graphics and Applications, 21(6), pp.34-47.
  3. Kato, H. and Billinghurst, M., 1999, Marker Tracking and HMD Calibration for a Videobased Augmented Reality Conferencing System, Proc. of 2nd IEEE and ACM International Work shop on Augmented Reality (IWAR'99).
  4. ARToolkit, http://www.hitl.washington.edu/artoolkit/
  5. Klein, G. and Murray, D., 2007, Parallel Tracking and Mapping for Small AR Workspaces., Proc. of ISMAR '07, pp.225-234.
  6. Wagner, D., Reitmayr, G., Mulloni, A., Drummond, T. and Schmalstieg, D., 2010, Real-time Detection and Tracking for Augmented Reality on Mobile Phones, IEEE Trans. on Visualization and Computer Graphics, 16(3), pp.355-368. https://doi.org/10.1109/TVCG.2009.99
  7. Ishii, H. and Ullmer, B., 1997, Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms, Proc. of CHI'97, pp.234-241.
  8. Park, H., Moon, H.-C. and Lee, J.Y., 2009, Tangible Augmented Prototyping of Digital Handheld Products, Computers in Industry, 60(2), pp.1873-1882.
  9. Seo, D.W. and Lee, 2013, Physical Query Interface for Tangible Augmented Tagging and Interaction, Expert Systems with Applications, 40(6), pp.1917-2360. https://doi.org/10.1016/j.eswa.2012.10.007
  10. Seo, D.W. and Lee, 2013, Direct Hand Touchable Interactions in Augmented Reality Environments for Natural and Intuitive User Experience, Expert Systems with Applications, 40(9), pp.3784-3793. https://doi.org/10.1016/j.eswa.2012.12.091
  11. Chen, C.M., 2006, CiteSpace II: Detecting and Visualizing Emerging Trends and Transient Patterns in Scientific Literature, Journal of the American Society of Information Science and Technology, 57(3), pp.359-377. https://doi.org/10.1002/asi.20317
  12. Zhao, R. and Wang, J., 2011, Visualizing the Research on Pervasive and Ubiquitous Computing, Scientometrics, 86(3), pp.593-612. https://doi.org/10.1007/s11192-010-0283-8
  13. Zhou, F., Duh, H.B.-L. and Billinghurst, M., 2008, Trends in Augmented Reality Tracking, Interaction and Display: A Review of Ten Years of ISMAR, Proc. of ISMAR '08, pp.193-202.
  14. van Krevelen, D.W.F. and Poelman, R., 2010, A Survey of Augmented Reality Technologies, Applications and Limitations, The International Journal of Virtual Reality, 9(2), pp.1-20.
  15. White, H.D. and McCain, K.W., 1998, Visualizing a Discipline: an Author Co-Citation Analysis of Information Science 1972-1995, Journal of the American Society of Information Science, 49(4), pp.327-356.
  16. Gipp, B. and Beel, J., 2009, Citation Proximity Analysis (CPA)-A New Approach for Identifying Related Work based on Co-Citation Analysis, Proc. of the 12th International Conf. on Scientometrics and Informetrics, pp.571-575.
  17. Billinghurst, M. and Kato, H., 2002, Collaborative Augmented Reality, Communications of the ACM, 45(7), pp.64-70.
  18. Hartley, R. and Zisserman, A., 2000, Multiple View Geometry in Computer Vision. Cambridge University Press.
  19. Zhang, Z., 2000, A Flexible New Technique for Camera Calibration, IEEE Trans. Pattern Analysis and Machine Intelligence, 22(11), pp.1330-1334. https://doi.org/10.1109/34.888718
  20. Lowe, D.G., 2004, Distinctive Image Features from Scale-Invariant Keypoints, International Journal of Computer Vision, 60(2), pp.91-110. https://doi.org/10.1023/B:VISI.0000029664.99615.94
  21. Anabuki, M. and Ishii, H., 2007, AR-Jig: a Handheld Tangible User Interface for Modification of Digital Form via 2D Physical Curve, Proc. of ISMAR'07, pp.13-16.
  22. Feiner, S., MacIntyre, B., Holler, T. and Webster, A., 1997, A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment, Personal Technologies, 1(4), pp.208-217. https://doi.org/10.1007/BF01682023
  23. Bay, H., Ess, A., Tuytelaars, T. and Gool, L.V., 2008, Speeded-Up Robust Features (SURF), Journal of Computer Vision and Image Understanding, 110(3), pp.346-359. https://doi.org/10.1016/j.cviu.2007.09.014
  24. Sauer, F., Khamene, A., Bascle, B., Schinunang, L., Wenzel, F. and Vogt, S., 2001, Augmented Reality Visualization of Ultrasound Images: System Description, Calibration, and Features, Proc. ISMAR'01, pp.30-39.
  25. Lepetit, V. and Fua, P., 2006, Keypoint Recognition Using Randomized Trees, IEEE Trans. on Pattern Analysis and Machine Intelligence, 28(9), pp.1465-1479. https://doi.org/10.1109/TPAMI.2006.188
  26. Milgram, P. and Kishino, F., 1994, A Taxonomy of Mixed Reality Visual Displays, IEICE Trans. Information Systems, E77-D(12).
  27. Fischler, M. and Bolles, R.C., 1981, Random Sample Consensus: a Paradigm for Model Fitting with Applications to Image Analysis and Automated Cartography, Communications of the ACM, 24(6), pp.381-395. https://doi.org/10.1145/358669.358692
  28. Google Scholar, http://scholar.google.com
  29. Newman, J., et al., 2004, Ubiquitous Tracking for Augmented Reality, Proc. of ISMAR '04, pp.192-201.
  30. Comport, A., Marchand, E. and Chaumette, F., 2003, A Real-Time Tracker for Markerless Augmented Reality, Proc.of ISMAR '03, pp.36-45.
  31. Reitmayr, G. and Drummond, T., 2006, Going out: Robust Model-based Tracking for Outdoor Augmented Reality, Proc. of ISMAR '06, pp.109-118.
  32. Vacchetti, L., Lepetit, V. and Fua, P., 2004,. Combining Edge and Texture Information for Real-Time Accurate 3D Camera Tracking, Proc. of ISMAR '04, pp.48-57.
  33. Fua, P. and Lepetit, V., 2007, Vision based 3D Tracking and Pose Estimation for Mixed Reality, Emerging Technologies of Augmented Reality Interfaces and Design, pp.43-63.
  34. Wuest, H., Vial, F. and Stricker, D., 2005, Adaptive Line Tracking with Multiple Hypotheses for Augmented Reality, Proc. of ISMAR '05, pp.62-69.
  35. Klein, G. and Drummond, T., 2003, Robust Visual Tracking for Noninstrumented Augmented Reality, Proc. of ISMAR '03, pp.113-122.
  36. Bleser, G., Wuest, H. and Stricker, D., 2006, Online Camera Pose Estimation in Partially Known and Dynamic Scenes, Proc. of ISMAR '06, pp.56-65.
  37. Kato, H., Billinghurst, M., Poupyrev, I., Imamoto, K. and Tachibana, K., 2000, Virtual Object Manipulation on a Table-Top AR Environment, Proc. of ISAR '00, pp.111-119.
  38. Irawati, S., Green, S., Billinghurst, M., Duenser, A. and Heedong, K., 2006, "Move the Couch Where?," Developing an Augmented Reality Multimodal Interface, Proc. of ISMAR '06, pp.183-186.
  39. Schmalstieg, D., Fuhrmann, A., Szalavari, Z. and Gervautz, G., 1996, Studierstube-An Environment for Collaboration in Augmented Eeality, Proc. of CVE '96.
  40. Billinghurst, M., Weghorst, S. and Furness III, T.,1996, Shared Space: An Augmented Reality Interface for Computer Supported Collaborative Work, Proc. of CVE '96.
  41. Henrysson, A., Billinghurst, M. and Ollila, M., 2005, Face to Face Collaborative AR on Mobile Phones, Proc. of ISMAR '05, pp.80-89.
  42. Sandor, C., Olwal, A., Bell, B. and Feiner, S., 2005, Immersive Mixed-Reality Configuration of Hybrid User Interfaces, Proc. of ISMAR '05, pp.110-113.
  43. Bimber, O. and Wetzstein, G., Emmerling, A. and Nitschke, C., 2005, Enabling View-Dependent Stereoscopic Projection in Real Environments, Proc. of ISMAR '05, 14-23.
  44. Ehnes, J., Hirota, K. and Hirose, M., 2004, Projected Augmentation-Augmented Reality Using Rotatable Video Projectors, Proc. of ISMAR '04, pp.26-35.
  45. Schmalstieg, D. and Wagner, D., 2007, Experiences with Handheld Augmented Reality, Proc. of ISMAR '07, pp.3-18.
  46. Höllerer, T.H. and Feiner, S.K. 2004, Mobile Augmented Reality, Telegeoinformatics: Location- Based Computing and Services, Taylor & Francis Books Ltd.
  47. Rekimoto, J., 1997, NaviCam: A Magnifying Glass Approach to Augmented Reality, Presence, 6(4), pp.399-412. https://doi.org/10.1162/pres.1997.6.4.399
  48. Fiorentino, M., de Amicis, R., Monno, G. and Stork, A., 2002, Spacedesign: A Mixed Reality Workspace for Aesthetic Industrial Design , Proc. of ISMAR '02, pp.86.
  49. Vogt, S., Khamene, A. and Sauer, F., 2006, Reality Augmentation for Medical Procedures: System Architecture, Single Camera Marker Tracking, and System Evaluation. Int'l J. of Computer Vision, 70(2), pp.179-190. https://doi.org/10.1007/s11263-006-7938-1
  50. Pietrzak, P., Arya, M., Joseph, J.V. and Patel, H.R.H., 2006, Three-Dimensional Visualization in Laparoscopic Surgery, British J. of Urology International, 98(2), pp.253-256. https://doi.org/10.1111/j.1464-410X.2006.06287.x
  51. Cavallaro, R., 1997, The FoxTrax Hockey Puck Tracking System, IEEE Computer Graphics and Applications, 17(2), pp.6-12.
  52. Piekarski, W. and Thomas, B., 2002, ARQuake: the Outdoor Augmented Reality Gaming System, Comm. ACM, 45(1), pp.36-38.
  53. Broll, W., et al., 2004, ARTHUR: A Collaborative Augmented Environment for Architectural Design and Urban Planning, J. of Virtual Reality and Broadcasting, 1(1).
  54. Kaufmann, H., 2002, Construct3D: an Augmented Reality Application for Mathematics and Geometry Education. Proc. of Multimedia '02, pp.656-657.
  55. Lindinger, C., Haring, R., Hortner, H., Kuka, D. and Kato, H., 2006, Multi-User Mixed Reality System, "Gullivers World": a Case Study on Collaborative Edutainment at the Intersection of material and Virtual Worlds, Virtual Reality, 10(2), pp.10-118.
  56. Rhee, G.W., Seo, D.W. and Lee, J.Y., 2007, Ubiquitous Car Maintenance Services Using Augmented Reality and Context Awareness, Transactions of the Society of CAD/CAM Engineers, 12(3), pp.171-181.
  57. Lee, J., Han, S. and Cheon, S.-U., 2009, Recognition of Safety Sign Panel for Mixed Reality Application in a Factory Layout Planning, Transactions of the Society of CAD/CAM Engineers, 14(10), pp.42-49.
  58. Park, H. and Moon, H.-C., 2011, AR-based Tangible Interaction Using a Finger Fixture for Digital Handheld Products, Transactions of the Society of CAD/CAM Engineers, 16(1), pp.1-10.
  59. Lee, J.-M. and Lee, K.-H., 2011, A Study on Improved AR-based Education System for Effective Transporter Operation, Transactions of the Society of CAD/CAM Engineers, 16(6), pp.407-413.
  60. Lee, J.-H., Kim, H., Suh, Y. and Kim, H., 2011, Issues in Control of a Robotic Spatial Augmented Reality System, Transactions of the Society of CAD/CAM Engineers, 16(6), pp.437-448.

Cited by

  1. Visual languages: A graphical review vol.17, pp.4, 2018, https://doi.org/10.1177/1473871617714520