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Case Study of E-Textile Club Activities using Lilypad: Focusing on Integrating Arts Craft and Technology

릴리패드 활용 E-Textile 동아리 수업 사례 연구: 미술과 테크놀로지의 융합을 중심으로

  • Choi, Hyungshin (Dept. of Computer Education, Chuncheon National University of Education) ;
  • Park, Juyeon (Ewha Womans Univ. Elementary School) ;
  • So, Hyo-Jeong (Dept. of Educational Technology, Ewha Womans University)
  • 최형신 (춘천교육대학교 컴퓨터교육과) ;
  • 박주연 (이화여자대학교 부속초등학교) ;
  • 소효정 (이화여자대학교 교육공학과)
  • Received : 2016.08.11
  • Accepted : 2016.08.29
  • Published : 2016.08.31

Abstract

In the digital age, children can express their ideas in both physical and digital environments. Electronic textile or e-textiles with Lilypad Arduino provides children with opportunities to explore design ideas and to realize their imagination into physical artefacts. This study aims to analyze the nature of activities and perceptions among 16 children in fifth and sixth grade in a primary school in Seoul who participated in the 12-week e-textile project. To this end, two teachers who taught the class evaluated student-created artefacts from technical, critical, creative and ethical perspectives, and interviewed seven students to extract concrete experiences. The contribution of this study is that it offers a case study of how e-textile programs integrating arts and technology can be implemented in primary school settings and provides implications for future research directions.

디지털 시대의 아동들은 자신의 아이디어를 물리적 환경과 디지털 환경 모두에서 표현하며 살아간다. 전자적 텍스타일 즉 E-Textile은 릴리패드 아두이노를 활용하여 아동들이 자신의 디자인 기회를 탐색하고 상상한 것을 물리적 객체로 실현할 수 있는 기회를 제공한다. 본 연구는 서울 소재 한 초등학교의 5~6학년 학생 16명으로 구성된 동아리 수업에서 12주간 E-Textile 프로젝트를 기획하고 구현하는 과정에서 나타난 학생들의 활동과 관점을 분석하고자 하였다. 이를 위해 동아리 수업 참여 교사 두 명이 학생들의 창작 활동을 기술적(technical), 비평적(critical), 창의적(creative), 윤리적(ethical) 수행 관점에서 관찰 평가하고, 7명의 학생을 인터뷰하여 구체적인 경험을 도출하였다. 본 연구는 초등학교 현장에서 미술과 테크놀로지를 융합하는 E-Textile을 적용해 본 사례로서 향후 이를 실행하고자 하는 교사들에게 시사점을 제공한다는 점에서 의의가 있다.

Keywords

References

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