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Image Based 3D Reconstruction of Texture-less Objects for VR Contents

  • Hafeez, Jahanzeb (Graduate School of Information Contents, Kwangwoon University) ;
  • Lee, Seunghyun (Graduate School of Information Contents, Kwangwoon University) ;
  • Kwon, Soonchul (Graduate School of Information Contents, Kwangwoon University) ;
  • Hamacher, Alaric (Graduate School of Information Contents, Kwangwoon University)
  • Received : 2017.01.29
  • Accepted : 2017.02.28
  • Published : 2017.03.31

Abstract

Recent development in virtual and augmented reality increases the demand for content in many different fields. One of the fast ways to create content for VR is 3D modeling of real objects. In this paper we propose a system to reconstruct three-dimensional models of real objects from the set of two-dimensional images under the assumption that the subject does not has distinct features. We explicitly consider an object that is made of one or more surfaces and radiant constant energy isotropically. We design a low cost portable multi camera rig system that is capable of capturing images simultaneously from all cameras. In order to evaluate the performance of the proposed system, comparison is made between 3D model and a CAD model. A simple algorithm is also proposed to acquire original texture or color of the subject. Using best pattern found after the experiments, 3D model of the Pyeongchang Olympic Mascot "Soohorang" is created to use as VR content.

Keywords

References

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