Design and implementation of virtual reality educational contents system for smart learning

스마트 교육을 위한 가상현실 교육 콘텐츠 시스템의 설계 및 구현

  • Jeong, Ji-Seong (Department of Information Industrial Engineering, Chungbuk National University) ;
  • Oh, Won-Kun (Department of Physics Education, Chungbuk National University) ;
  • Yoo, Kwan-Hee (Department of Software Engineering, Chungbuk National University)
  • Published : 2015.03.31

Abstract

Recently, a lot of smart devices such as smart phones have been spread. The research on smart education based on the devices are being actively investigated. A typical example of them is EPub3.0 proposed by the IDPF. Even if the educational content has supported multimedia such as image, video, text to speech and etc, it does not support a 3D virtual content yet. So a virtual reality-based education has not been achieved. In this paper, we propose an educational content system in which a virtual education simulation is possible through smart devices. To do it, the proposed system consists of an authoring tool creating 3D virtual educational content, and a viewer visualizing the content. The experimental results showed possibility of virtual experience education.

Keywords

Acknowledgement

Supported by : 한국연구재단

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