A Study of the game designing modularization method

게임 기획 모듈화 방안에 관한 연구

  • Jeon, Joon Hyun (Department of DIGITAL CULTURE & CONTENTS Graduate School Kon-Kuk University) ;
  • Jeong, Eui Jun (Department of DIGITAL CULTURE & CONTENTS Graduate School Kon-Kuk University)
  • Received : 2016.02.19
  • Accepted : 2016.03.18
  • Published : 2016.03.31

Abstract

It is important matter to develop game that game designs should consider improving game development, especially work schedules. We hardly ever see the game design documents, because almost all game development is privileged information, not to be shared with the general public. So many developers put a lot of work in. If the time is saved by modularization of game design documents. This paper focuses on discussion of the game planning method through making modularization of design documents. In order to achieve this purpose, first, find out the consist of games. Second, extract common game design elements and considerations. It can help for game developers who start game planning or design for the first time, also it can be reduced time needed for design documents.

Keywords

References

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