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Exploring the Convergence Possibility of Learner's Major Field in Software Project -Focus on the Non-Computer Major Freshmen-

소프트웨어 프로젝트에서 학습자 전공분야의 융합 가능성 탐색 - 컴퓨터 비전공 대학 신입생을 중심으로 -

  • Jung, Hye-Wuk (Dept. of College of Liberal Arts and Interdisciplinary Studies, kyonggi University)
  • 정혜욱 (경기대학교 융합교양대학 교양학부)
  • Received : 2020.01.16
  • Accepted : 2020.02.12
  • Published : 2020.05.31

Abstract

Recently, the necessity of education for developing the capability to create new knowledge and creatively solve problems through cooperation and integration with various disciplines is increased. And a lot of universities carry out software capability education to bring up talents capable of creative fusion with other major and software knowledge. To bring up talents capable of creative fusion through software education for non-computer majors, it is important for learners to develop ability to solve problems by using and applying various knowledge for themselves. Therefore, this study explores the possibility of convergence between software and learner's major fields by analyzing software projects made by non-computer major freshmen through software class and the results of pre-post surveys of the class and proposes the future direction of software education for them.

최근 여러 학문 분야와의 협력과 통합을 통한 새로운 지식의 창출과 창의적 문제 해결 능력을 갖출 수 있는 교육의 필요성이 증가됨에 따라 대학에서는 타 전공지식과 소프트웨어 소양을 겸비한 창의융합인재 양성을 위해 소프트웨어 역량 교육의 필수화를 추진하고 있다. 컴퓨터 비전공자를 대상으로 하는 소프트웨어 교육을 통해 창의융합인재를 양성하기 위해서는 학습자가 다양한 지식을 활용 및 적용하여 문제를 스스로 해결 할 수 있는 능력을 키우는 것이 중요하다. 따라서 본 연구에서는 컴퓨터 비전공 대학 신입생들이 소프트웨어 교과목을 이수하며 만들어낸 프로젝트와 학습자의 사전 사후 설문조사 결과를 분석해봄으로써 소프트웨어와 학습자 전공분야와의 융합 가능성을 탐색하고 향후 컴퓨터 비전공 대학 신입생들의 소프트웨어 교육 방향에 대해 제언하고자 한다.

Keywords

References

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